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EnigmA Amiga Run 1997 February
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EnigmA AMIGA RUN 15 (1997)(G.R. Edizioni)(IT)[!][issue 1997-02][PLANET CD V].iso
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cyberdrn.rdm
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1997-01-18
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2KB
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36 lines
Short: RPG game written in AmosPro
Author: fbazzo@quark.it (Fabrizio Bazzo)
Uploader: fbazzo@quark.it (Fabrizio Bazzo)
Type: game/role
HOW TO PLAY
Cyberdrone is a RPG game with a sci-fi background; in this
game you play the role of a cadaver.
Well, to be more precise, of a clinically dead subject whose
body has been sold to a corporation specialized in building
cyborgs. The good news is that your brain has not been
damaged and still retains all your memory; the bad news is
that nobody cares for this and what is left of you is thrown
into the productive process as raw material.
Fortunatly, a failure of the machinery avoids you the latest
phase of the process, and this is the point where the game
begins.
Your task is simple: find the exit and flee.
To do such a simple thing, though, you must explore the
complex, collect the magnetic keys needed to explore
further, find the controller cards for all the cybernetic
devices that are now an integral part of your body, keep up
the energy level and feed your organic subsystem.
The only way out is blocked by a security door, whose sensor
will not let pass any synthetical being, so your only chance
is to disable the sensor by activating the self destroying
sequence; to sort out how is one of yours problems.
Many others problems are scattered around the complex; some
of them walk, others just wait for you to step on them.
To make the task a bit easyer I have enclosed a brief list
of hints: feel free to ignore them if you are an experienced
RPG player, but at your own peril.
[.....]